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Squad Leader rules summary

Steve Burt (shubniggurath@fluffycat.co.uk)

(Most of this information is on the counters, not in the rules)

Scale

Each distance unit is 2" (50 yards). This means that each squad leader board is represented by one 6x2 panel.

Infantry movement

Normal: 4         With leader: 6

Firepower & ranges

Squad type

Firepower

Range

Morale

German rifle

4

6

7

Russian rifle

4

4

7

German Assault

8

3

8

Russian Assault

6

2

8

Militia

3

4

6

Elite

6

5

8

Remember that this is effective range. Troops may fire at double these distances at half effect. Fire at under 50 yards is doubled.

Leader Types

The leader value (0-3) is the deduction from dice rolls he gives (including his own Morale rolls). A '0' leader has a morale of 7. So a '3' leader has a morale of 10.

(This is a simplification of the Squad Leader system)

 

Support weapons

Weapon Type

Firepower

Range

Breakdown

Repair

German LMG

2

8

12

R1 X6

Russian LMG

2

6

10

R1 X6

German MMG

4

12

12

R1 X6

Russian MMG

4

10

11

R1 X6

German HMG

6

16

12

R1 X6

Russian HMG (.50 cal)

8

20

12

R1 X6